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Light and reflection: using mirrors

Change the direction of a light beam using a mirror. Light the way for a scribe to see inside a pyramid. Position mirrors to direct a beam of sunlight. Choose mirrors that will reflect light at a suitable angle. Find animals on a dark night. Choose a mirror that will reflect light at a suitable angle. Notice that the light ...

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Mystery spinner: challenge

Look at results in a frequency graph compiled after testing an unseen spinner. Work out the likely proportions of colours in the mystery spinner. Use a tool to build a new spinner (a dial with a pointer). Choose up to five equal-sized sectors. Fill the sectors with up to five colours. For example, make a five-part spinner ...

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Lights, camera, action: camera

Explore how cameras are used to tell a story in films. Learn words used to describe camera shots, movements and angles. See how combinations of camera shots can hide or reveal things, set a mood and influence audience feelings. Look at ways to create feelings such as excitement, humour or fear. For example, filming from ...

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Finding the area of compound shapes

Find the area of compound shapes based on rectangles on a grid. Explore how the formula works for finding a rectangle's area. First, estimate the area of a compound shape based on rectangles on a grid. Second, work out the correct formula for finding area by placing rows and columns of squares inside two rectangles. Then, ...

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The array: go figure

This tutorial is suitable for use with a screen reader. It explains strategies for solving simple multiplications in your head such as 6x4. Work through sample questions and instructions explaining how to break up numbers into their factors. Solve multiplications by using arrays to break them up into rows and columns, then ...

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The slushy sludger: go figure

This tutorial is suitable for use with a screen reader. It explains how the use of simple words can describe the likelihood of everyday events. Will an event happen: yes, no or maybe? Answer some sample questions using these words and then build your own examples. This learning object is one in a series of three objects.

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Playground percentages

Help a town planner to design two site plans for a school. Assign regions on a 10x10 grid for different uses such as a playground, canteen, car park or lawn. Calculate the percentage of the total site used for each region. Use a number line to display fractions and equivalent fractions.

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The foul food maker: questions 1

Use a vending machine to get an awful meal such as fly soup, worm pasta or yucky duck. The machine serves a meal randomly from four slots. Work out the likelihood of getting each type of meal. Then choose a matching probability word: impossible, unlikely, equal, likely or certain. Run simple probability experiments. Compare ...

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Fish market: explore trading

Buy and sell fish in trading markets in a range of Australian and New Zealand cities. Compare market prices, supply and demand. Explore a range of traders to find the best deals and open up new markets. Find a rare fish. Maximise your profit and reputation as a smart trader. This learning object is the first in a series ...

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Dragon's jumble: dream: four parts

Help a dragon remember what happened in his dream. View four pictures from a recount. Place the pictures in the correct order. Choose sentences to match what is happening in the pictures. Add temporal connectives such as 'to begin with', 'after that' and 'last of all' to show the order of events. Watch an animation of the ...

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Responsible fishing in Western Australia: write an article

Go fishing in Western Australia. Look at how and why laws restrict people from taking certain fish. Identify cases where laws apply: size limits, bag limits and closed seasons. Build a magazine article explaining the fishing laws. Use a model structure and persuasive text to support a responsible position. For example, ...

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Wishball: hundreds

Test your understanding of place value with three-digit numbers. Start with a three-digit whole number such as 507. A spinner provides a randomly generated digit. Choose its place value and add it to (or subtract it from) your starting number. Work towards a given target number, say 539, using other digits. You can choose ...

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Wonderful words, creative stories: beach

Add descriptive words to two simple sentences about a boy and a girl at the beach to make the sentences more interesting. Try out different descriptive words in each sentence. Notice how your choice of words affects the animated images in each sentence. Use your two lively sentences as the start and ending of an imaginative ...

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Biography: Federation people: Samuel Griffith

Find out more about Samuel Griffith, premier of Queensland and a founder of Federation. Examine two different types of biographies of Griffith: one short and the other more detailed. Inspect examples of how he was visually depicted in his time. This learning object is one in a series of objects in the 'Biography: Federation ...

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Biography: Federation people: John Kirwan

Find out more about John Kirwan, newspaper editor and a founder of Federation. Examine two different types of biographies of Kirwan: one short and the other more detailed. Inspect examples of how he was visually depicted in his time. This learning object is one in a series of objects in the 'Biography: Federation people' series.

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Wishball challenge: tens

Challenge your understanding of place value in whole numbers up to 99. Receive a starting number, such as 86, and work towards turning it into a target number, such as 18, within 20 turns. Spin a random digit, choose its decimal place value and use the given operation (either addition or subtraction) on your starting number. ...

Interactive

The multiplier: go figure

This tutorial is suitable for use with a screen reader. It explains strategies for solving complex multiplications in your head such as 22x38. Work through sample questions and instructions explaining how to use partitioning techniques. Solve multiplications by breaking them up into parts that are easy to work with, use ...

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Discovering democracy: getting things done

Interact with a slideshow of images and text to explore how change can be bought about by people taking action and putting pressure on their elected representatives. The issue of the Franklin Dam in Tasmania is used as a case study. Complete a related task.

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Biography: Federation people: Thomas McIlwraith

Find out more about Thomas McIlwraith, premier of Queensland and an Australian nationalist. Examine two different types of biographies of McIlwraith: one short and the other more detailed. Inspect examples of how he was visually depicted in his time. This learning object is one in a series of objects in the 'Biography: ...

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Biography: Federation people: Frederick Holder

Find out more about Frederick Holder, premier of South Australia and first Speaker of the House of Representatives. Examine two different types of biographies of Holder: one short and the other more detailed. Inspect examples of how he was visually depicted in his time. This learning object is one in a series of objects ...